Tim Lewis has significant professional experience leading the development and design of real-time simulations and video games.
He began as Art Team Lead and Coordinator at the UT Dallas Center for Modeling and Simulation, where he worked as part of a team on award-winning medical, law enforcement, and military simulations dealing with multiple interactive platforms and hardware. These projects included Microsoft Kinect 2, Leap Motion, HTC Vive, Oculus Rift, iOS, Android, and WebGL. Lewis is currently a senior lecturer focused on game design and development.
Animation & Games, Art & Science, Design & Technology, Emerging Media Art
Modeling, Interaction Design, Visual Communication, Games Development, Visual Communication, VR/AR, Educational Games, Narrative Games, Experimental Games, Technical Art, Environmental Design
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