Michael Andreen focuses on the analysis of video games from the perspective of bridging gaps between research and development. His current area of study involves investigating how the mechanisms of creating and then subverting player expectation in games can lead to either emotionally rewarding or frustrating experiences.
His research examines the historical growth of games to identify common design practices and assumptions that have existed throughout the lifetime of the video game industry. Andreen has also participated in independent game development serving as a composer, sound designer, and designer for a variety of games ranging from mobile entertainment to grant-funded educational games.
Currently a Senior Lecturer, Michael holds a PhD and MFA in Arts and Technology from UT Dallas.
Animation & Games, Design & Technology, Emerging Media Art
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